Meet a restless team of artists and developers
wants to share their work with you.

Blender Institute

Amsterdam, The Netherlands

Ton RoosendaalCEO Blender Foundation. Producer Blender Institute

The Netherlands

Francesco SiddiPipeline Tools & Back-end Web Development


Hjalti HjálmarssonDirector. Animation. Layout.


Pablo VázquezLighting, Rendering. Front-end Web Development


Andy GoralczykShading, Lighting, Rendering, FX


Sergey SharybinBlender & Cycles Core Developer


Sybren StüvelBlender Cloud Developer

The Netherlands

Dalai FelintoBlender Developer


Online Collaborators

Contributing to Blender Cloud from all over the globe.

David RevoyIllustrator & Concept Artist


Sebastian KönigVFX


Gleb AlexandrovLighting & Shading


Midge SinnaeveMotion Graphics

Juan Pablo

Juan Pablo BouzaRigging


A bit of History

Launch at SXSWMarch 9th, 2014

First happy cloud video and crowdfunding for Cosmos Laundromat Pilot.
Cosmos Laundromat

Gooseberry | Cosmos LaundromatMarch 10th, 2015

Weekly folders with updates for subscribers. Initial development of Attract, which will become the new cloud some months later on.

Glass HalfOctober 30th, 2015

Introducing integrated blogs in Blender Cloud projects. Glass Half is the first project fully developed on the new Blender Cloud. It's also the first and only project to have share itsanimation dailies! But the biggest outcome from Glass Half was definitelyFlexirig.
Glass Half
Art Gallery

Art GalleryNovember 19th, 2015

Learn by example. Introducing a place for amazing artwork to be shared, along with its blendfiles and breakdowns.

Blender Institute PodcastNovember 24th, 2015

With so much going on in the Cloud at at the studio. The Blender Institute Podcast was born! Sharing our daily studio work, Blender community news, and interacting with the awesome Blender Cloud subscribers.
Blender Institute Podcast

BlenrigDecember 1st, 2015

The most powerful and versatile rigging framework for Blender, used and tested through Cosmos Laundromat and the Caminandes series, is now part of Blender Cloud!

Texture LibraryDecember 23rd, 2015

The biggest source for CC0/Public Domain textures on the interwebs goes live. First as beta, as a quick gift right before Xmas 2015!
Texture Library
Character Library

Character LibraryJanuary 5th, 2016

High-quality, animation-ready characters collection from all the Blender Institute open projects, plus a brand new one: Vincent!

Caminandes: LlamigosJanuary 30th, 2016

Thethird episode of the Caminandes series was completely done -and sponsored! through Blender Cloud. It's also the only project til date to havenicely edited Weekly video reports.
Caminandes: Llamigos
Dr. Sybren!

SybrenMarch 1st, 2016

Dr. Sybren Stüvel starts working at the Blender Institute!

Private ProjectsMay 3rd, 2016

Create your own private projects on Blender Cloud.

Project SharingMay 9th, 2016

Team work! Share your projects with other Blender Cloud subscribers.

Blender Cloud add-on with Texture LibraryMay 11th, 2016

Browse the textures from within Blender!
Blender Cloud Add-on
Texture Libraries

Private Texture LibrariesMay 23rd, 2016

Create your own private textures library and browse it in Blender with our add-on.

Blender SyncJune 30th, 2016

Sync your Blender preferences across multiple devices.
Blender Sync
Image Sharing

Image SharingJuly 14th, 2016

Quickly share renders and Blender screenshots within Blender with our add-on.

HDRI LibraryJuly 27th, 2016

High-dynamic range images are now available on Blender Cloud! With their own special viewer. Also available via the Blender Cloud add-on.
HDRI Library
Hdri Library

Toon Character WorkflowDecember 6th, 2016

YouTube star Dillon Gu joins Blender Cloud for a new tutorial series that will guide you from the basics to a finished toon-shaded character.

Agent 327 - Barbershop

Follow the ongoing progress of the Barbershop fight scene, an animation test for the Agent 327 project. By subscribing to Blender Cloud, you get access to all resources and training produced so far!

Agent 327