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Blender Institute Podcast #022 - What is it
28 Apr 2016 (updated 28 Apr 2016) | by Pablo Vazquez
<iframe width="100%" height="166" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/261331012&amp;color=ff5500&amp;auto_play=false&amp;hide_related=false&amp;show_comments=true&amp;show_user=true&amp;show_reposts=false"></iframe> Awards, industry news, VR, banging heads and naked costumes, this week has it all. Blender Institute Podcast episode #22! * 01:10 - Community News - Webby * 04:05 - DreamWorks acquired * 07:25 - Pixar's Hydra Viewport * 09:30 - Open Movie VR * 10:49 - [Grease Pencil Kairo's Fan Art](https://vimeo.com/164067136) * 15:03 - Tears of Steel tutorials up! * 16:45 - Quit Blender! * 19:30 - Andy's Week - Character Design * 27:45 - Hjalti's Week - Story * 35:10 - Pablo's Week - Environments * 38:25 - Francesco's Week - Blender Cloud development * 43:30 - Q&A: Naked SubSurface Scattering Costume * 46:20 - Q&A: Blender Cloud Collaboration Tools * 48:28 - Q&A: Blender Player Annotations * 50:38 - Q&A: OpenGL as render output * 52:28 - Cycles Rotating BVH * 53:25 - Q&A: Sharing Agent 327 progress In this podcast: Hjalti, Francesco, Andy, Pablo. Music: Blabetté de Metz (Psy-Jazz Mix) - (cc-by-nc) keytronic ### Leave your questions for the next episode!