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22nd Sep 2016

Blender Institute Podcast #040 - Blendercoders

Francesco Siddi

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Surrounded by Blender Developers, Francesco struggles to ask them meaningful questions about their past with Blender and the exciting future projects such as the new viewport and asset management. Special guests: Mike Erwin and Dalai Felinto.

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In this podcast: Sergey, Mike, Dalai, Sybren and Francesco

Music: Blabetté de Metz (Psy-Jazz Mix) - (cc-by-nc) keytronic

Francesco Siddi

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7 Comments

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David mcsween

12th October 2016 - 12:43

Will you be creating any content during the BConf? It might be nice to hear user stories as well. Did you know that there is a film maker from Australia coming (@quollism) ? He's making a short with a great Behind The Scenes blog http://morequollism.tumblr.com

Anyway, it would be cool to hear stories like this I think.

Serj Maiorov

9th October 2016 - 00:22

Two weeks and no Podcast :( This is one of the things that makes me excited for Fridays

Pablo Vazquez

11th October 2016 - 17:10

@printerkiller: Hold on tight! We're coming back. It's been busy times with the release and all, but we're pumped and ready for episode 41!

Show more replies

David mcsween

12th October 2016 - 07:52

@PabloVazquez: I am suffering from chronic withdrawal symptoms, how can I go on without further Cloudcasts? Perhaps you could just package up all of Hjalti's intros and outs so we can get a quick fix as required...

;-)

Henri Hebeisen

10th October 2016 - 22:14

Hello !

Great podcast as usual ! I have a question for the next one : could you explain briefly your workflow for sending a shot to the render farm and do you "localify" all the dependencies of a file ?

I'm particularly curious about the way you apply an action to a proxy armature that have been appended, do you have to set manually or do you have some scripts that do it for you?

Cheers !

David mcsween

12th October 2016 - 07:55

If 2.8 has cut the idea of "Node-everything", is there any chance that we could see better integration of Animation Nodes and Sverchok?

I am not sure what this would mean, but they are powerful extensions to various aspects of Blender. And they are still in development, but I wonder if its likely that they could be included as distributed Addons?

David mcsween

12th October 2016 - 08:02

Will bconf allows attending users (not me sadly) to contribute ideas to the 2.8 recode? I understand that UX and UI is best handled by the developers, as they have the experience. But would you discussing concepts with those professional users?

Even if they had no useful feedback, at least they would be able to understand the developers challenges better. Then they can explain them to the community.

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