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Blender Institute Podcast #041 - Micropolygons
14 Oct 2016 (updated 15 Oct 2016) | by Pablo Vazquez
<iframe width="100%" height="166" scrolling="no" frameborder="no" src=";color=ff5500&amp;auto_play=false&amp;hide_related=false&amp;show_comments=true&amp;show_user=true&amp;show_reposts=false"></iframe> Time for your Blender fix! We talk about new full-time jobs in the community, Animation Nodes, Blender development updates on the brand new 2.78 and upcoming 2.8. But wait, there's more: this week Mai Lavelle joins us to talk Cycles Micropolygons and mega-kernel split. And as always, the studio team shares what we did the last few weeks and Blender Cloud questions. * [Blender Network Jobs Board]( * [Animation Nodes on GraphicAll]( * [HDRI Library Update]( * [Ton's Interview about Caminandes on]( On the podcast: Francesco, Andy, Hjalti, Mai, Pablo. Artwork: []( Music: Blabetté de Metz (Psy-Jazz Mix) - (cc-by-nc) keytronic