Back to Blog
Introducing Private Texture Libraries
23 May 2016 (updated 25 May 2016) | by Pablo Vazquez
The Blender Cloud Texture Library is a great, ever-expanding resource, and [since last week](// it can be accessed directly within Blender! We are now ready for the next step: > You can now create ***your own*** personal texture collection in any of your private projects! That's right! Your own textures uploaded to the Cloud and browse-able within Blender. Watch the video below or scroll for more info. <iframe width="853" height="480" src="//;showinfo=0" frameborder="0" allowfullscreen></iframe> ### How do I create a texture library? Visit the homepage of any of your personal projects and click on the ***New...*** button. Select the ***Texture Folder*** entry. ![addtexture](// Congrats! You have created your first texture library! Now you can: * Start uploading textures * Add more texture sub-folders In oder to upload a texture, you should make sure you are inside of a texture folder. Click on the ***New...*** button and select ***Texture***. You can now select a preview picture for the texture, as well as upload different map types (Color, Normal, Translucency, etc.). ![texture](// Now the best part: accessing your textures within Blender. For this you will need the [Blender Cloud add-ons bundle v1.1](// If you already had v1.0, please update it, if you never installed the Blender Cloud add-on before make sure you check out [this video](// Once the add-on is installed or updated, press _Ctrl+Shift+Alt+A_ and you will see your very own textures, next to the Blender Cloud Texture Library! ![blender](// If you encounter any issue, please let us know in the comments below or at ### Do you want to share? If you are interested in sharing your textures on the public Blender Cloud Texture library, drop us a line at! We currently publish only CC-0 content.