29th Sep 2021 | Sprite Fright
Yesterday Matthew landed in Amsterdam (from the US) and visited the Blender Studio in person for the first time since the beginning of the production, over one year ago!
It was quite surreal to be in the same room, in real life, after spending hundreds of hours working together separated by a screen, but it looks like we are going to have a great time! Matthew will work together with the team as we meet several important deadlines in preparation for the release of Sprite Fright (premiere date announcement soon).
Besides being part of the final animation stages, final lighting, sound design and color grading, the plan for Matthew is to develop new content focused on storytelling and story development.
We look forward to sharing more aspects of this process!