<h1>Glass Half: 3D animation with OpenGL cartoon rendering</h1> <p>The Blender Institute produced a new 3 minute cartoon short with a simple story, snappy animation and rendered in a non photo-realistic style. The focus was on short form storytelling, good design and clear animation.</p> <p> <i>Two amateur art critics meet in a gallery and argue passionately about the pieces they see, causing chaos for everyone else, until finally they find a piece on which they can agree...</i></p> <iframe width="800" height="450" src="https://www.youtube.com/embed/lqiN98z6Dak" frameborder="0" allowfullscreen></iframe> <p>Blender Cloud subscribers will have access to assets and tutorials which focus on: </p> <ul> <li>the script writing process for shorts, from original concept through script development to the finished animatic</li> <li>production design and concept art; the process of coming up with appealing, stylised designs which support of the story</li> <li>non photo-realistic rendering; how to make appealing cartoony images in blender, favouring good design and clarity over realism</li> <li>snappy cartoon animation and pantomime acting</li> <li>simple and clear asset management for short films</li> </ul> <p>Also, as part of the process we will be producing a flexible character rig that you can customise to make your own cartoon characters! </p> <p><img class="img-responsive" src="/static/files/69cd72601e859dd667048a10acc36456.jpg" /></p> <p>The short was in pre-production for July and August, with full production taking place in September and October. </p> <p>The project was directed and written by Beorn Leonard, designed by Sarah Laufer and realized by the whole crew at the Blender Institute.</p> <p><img class="img-responsive" src="/static/files/068dfb9223cbcb48c34f933e318d668d.jpg" /></p>
  • Mouth Rig

    Hjalti goes over the mouth rig he made for the Glass Half open movie project.

    Video · 02 Nov 2016 byHjalti Hjalmarsson
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    Hjalti's Animation Breakdown

    Using two extreme poses, animator Hjalti Hjalmarsson shows how to animate and plan a shot - and especially how... read more

    Video · 13 Nov 2015 byTon Roosendaal
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    Glass Half

    The HD version of Glass Half.

    Video · 27 Nov 2015 byTon Roosendaal
  • Production Files

    The full production SVN repository export for the Glass Half project.

    File · 04 Apr 2016 byFrancesco Siddi
  • Open GL wine glass rig

    This week I did some tweaks to the wine glasses, including adding a highlight that works in open GL.

    File · 21 Oct 2015 byFrancesco Siddi
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    space_assets.blend

    Cute little assets to populate one of Min's frames.

    File · 01 Jun byFrancesco Siddi
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