Last week the Spring team was partially decimated by the flu, but this did not stop the flow of awesome work!
Hjalti continued his work on the layout, reaching the halfway point in the film. Both Andy and Julien kept refining the Spring character. The work has been mostly about particles, for detailing clothing and of course for hair. Particle-based hair styling was challenging as usual, but some excellent work by hacker-in-charge Sergey allowed Andy to enter into an interesting visual territory.
More information about this process –as well as the related Blender Development– is coming soon into a dedicated blogpost.
And here is the Blender Cloud Live episode from the week :)