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Course

Learn Character Modeling

insert_drive_file Course Overview
Assets keyboard_arrow_down
  1. insert_drive_file

    Reference Images

  2. insert_drive_file

    Blenderella Topology Markers

  3. insert_drive_file

    Blenderella

01. References keyboard_arrow_down
  1. 01

    01 - Head

  2. 02

    02 - Ortho Body

  3. 03

    03 - Ortho Hand

02. Head keyboard_arrow_down
  1. 01

    01 - Eyeball and Cornea

  2. 02

    02 - Background Images

  3. 03

    03 - Eye Socket Blocking

  4. 04

    04 - Nose Blocking

  5. 05

    05 - Mouth Blocking

  6. 06

    06 - Eyeball Fitting

  7. 07

    07 - Eye Socket Detailing

  8. 08

    08 - Mouth Detailing

  9. 09

    09 - Nose Detailing

  10. 10

    10 - Cheek, Jaw, Forehead, Scalp

  11. 11

    11 - Neck

  12. 12

    12 - Shaping

  13. 13

    13 - Ear

  14. 14

    14 - Final Shaping

  15. 15

    15 - Geometry Eyelashes

03. Body keyboard_arrow_down
  1. 01

    01 - Background Images

  2. 02

    02 - Torso

  3. 03

    03 - Pelvis

  4. 04

    04 - Leg

  5. 05

    05 - Arm

  6. 06

    06 - Fingers

  7. 07

    07 - Hand & Thumb

  8. 08

    08 - Resting Pose

04. Hair Geometry keyboard_arrow_down
  1. 01

    01 - Hair Base

  2. 02

    02 - Hair Strands

05. Clothing keyboard_arrow_down
  1. 01

    01 - Pants

  2. 02

    02 - Shirt

  3. 03

    03 - Boot

  4. 04

    04 - Masking under Clothing

  5. 05

    05 - Shirt and Corset, Part 2

  6. 06

    06 - Boot Detailing

  7. 07

    07 - Corset Detailing

  8. 08

    08 - Pants Finishing

06. Wrap Up keyboard_arrow_down
  1. 01

    01 - Wrap Up

Course

Learn Character Modeling

insert_drive_file Course Overview
Assets keyboard_arrow_down
  1. insert_drive_file

    Reference Images

  2. insert_drive_file

    Blenderella Topology Markers

  3. insert_drive_file

    Blenderella

01. References keyboard_arrow_down
  1. 01

    01 - Head

  2. 02

    02 - Ortho Body

  3. 03

    03 - Ortho Hand

02. Head keyboard_arrow_down
  1. 01

    01 - Eyeball and Cornea

  2. 02

    02 - Background Images

  3. 03

    03 - Eye Socket Blocking

  4. 04

    04 - Nose Blocking

  5. 05

    05 - Mouth Blocking

  6. 06

    06 - Eyeball Fitting

  7. 07

    07 - Eye Socket Detailing

  8. 08

    08 - Mouth Detailing

  9. 09

    09 - Nose Detailing

  10. 10

    10 - Cheek, Jaw, Forehead, Scalp

  11. 11

    11 - Neck

  12. 12

    12 - Shaping

  13. 13

    13 - Ear

  14. 14

    14 - Final Shaping

  15. 15

    15 - Geometry Eyelashes

03. Body keyboard_arrow_down
  1. 01

    01 - Background Images

  2. 02

    02 - Torso

  3. 03

    03 - Pelvis

  4. 04

    04 - Leg

  5. 05

    05 - Arm

  6. 06

    06 - Fingers

  7. 07

    07 - Hand & Thumb

  8. 08

    08 - Resting Pose

04. Hair Geometry keyboard_arrow_down
  1. 01

    01 - Hair Base

  2. 02

    02 - Hair Strands

05. Clothing keyboard_arrow_down
  1. 01

    01 - Pants

  2. 02

    02 - Shirt

  3. 03

    03 - Boot

  4. 04

    04 - Masking under Clothing

  5. 05

    05 - Shirt and Corset, Part 2

  6. 06

    06 - Boot Detailing

  7. 07

    07 - Corset Detailing

  8. 08

    08 - Pants Finishing

06. Wrap Up keyboard_arrow_down
  1. 01

    01 - Wrap Up

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03. Body

04 - Leg

24th September 2015

info License: CC-BY
flag Report Problem

Author

Francesco Siddi

Creating the legs.

1 Comments

Join to comment publicly.

Pete Robie

16th May 2017 - 17:36

One question I have is regarding the feet. Is this the same process as the hands? I have a character that will be barefoot and need to have the proper geometry to have the toes and feet deform properly.

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