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Workshop
Creature Factory 2
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Workshop Overview
01 - First steps
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01
Introduction
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02
A Quick Concept
03
Base Mesh
02 - Sculpting
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01
Multires
02
Dynamic Topology
03
Detailing Hands and Feet
03 - Retopology
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01
Getting Started
02
Order into Chaos
03
Mouth and Teeth
04
Arms, Feet, and Back
05
Fixing Errors and Wrapping Up
04 - Finalizing the Mesh
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01
UV Unwrapping
02
Baking and Displacing
03
Fixing Eyes and Sockets
04
Last Corrections
05 - Rigging
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01
Basic Bones
02
Footroll Setup
03
Palm Control
04
Tidying Up
05
Knee Target
06
Finger Setup
07
Eye Setup
08
Mirroring Gruntwork
09
Deformation and Weight Painting
10
Eyeblink Shape Keys
11
Custom Bone Shapes
12
Fixing the Jaw
06 - Bump Map
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01
Simple Wrinkles
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02
Preparation and Skin Direction
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03
Creating a Stencil Texture for Scales
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04
Working with Stencil Textures
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05
Detailing the Head
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06
Mouth and Tongue
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07
More Details!
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08
Fixing Seams Artifacts
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09
Hands and Feet
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10
Fine Details and Finalizing
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07 - Color and Specular Map
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01
Eyes
02
Blocking Out the Body
03
First Detail Pass
04
Veins and Blood Vessels
05
Baking the Final Color Map
06
Specular Map
08 - Material Setup
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01
Body
02
Eyes
09 - Final Render
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01
Turntable Light Setup
Assets
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Custom Brushes
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Artwork
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Files
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Workshop
Creature Factory 2
insert_drive_file
Workshop Overview
01 - First steps
keyboard_arrow_down
01
Introduction
lock_open
02
A Quick Concept
03
Base Mesh
02 - Sculpting
keyboard_arrow_down
01
Multires
02
Dynamic Topology
03
Detailing Hands and Feet
03 - Retopology
keyboard_arrow_down
01
Getting Started
02
Order into Chaos
03
Mouth and Teeth
04
Arms, Feet, and Back
05
Fixing Errors and Wrapping Up
04 - Finalizing the Mesh
keyboard_arrow_down
01
UV Unwrapping
02
Baking and Displacing
03
Fixing Eyes and Sockets
04
Last Corrections
05 - Rigging
keyboard_arrow_down
01
Basic Bones
02
Footroll Setup
03
Palm Control
04
Tidying Up
05
Knee Target
06
Finger Setup
07
Eye Setup
08
Mirroring Gruntwork
09
Deformation and Weight Painting
10
Eyeblink Shape Keys
11
Custom Bone Shapes
12
Fixing the Jaw
06 - Bump Map
keyboard_arrow_down
01
Simple Wrinkles
lock_open
02
Preparation and Skin Direction
lock_open
03
Creating a Stencil Texture for Scales
lock_open
04
Working with Stencil Textures
lock_open
05
Detailing the Head
lock_open
06
Mouth and Tongue
lock_open
07
More Details!
lock_open
08
Fixing Seams Artifacts
lock_open
09
Hands and Feet
lock_open
10
Fine Details and Finalizing
lock_open
07 - Color and Specular Map
keyboard_arrow_down
01
Eyes
02
Blocking Out the Body
03
First Detail Pass
04
Veins and Blood Vessels
05
Baking the Final Color Map
06
Specular Map
08 - Material Setup
keyboard_arrow_down
01
Body
02
Eyes
09 - Final Render
keyboard_arrow_down
01
Turntable Light Setup
Assets
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insert_drive_file
Custom Brushes
insert_drive_file
Artwork
insert_drive_file
Files
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Creature Factory 2
01 - First steps
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Begin your training with these 3 videos.
2:44
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Introduction
16:49
A Quick Concept
37:11
Base Mesh
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