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Section 4 - Modeling a Game Asset
24th September 2015
Using the mesh editing tools in a practical example to complete the traffic cone asset.
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6th December 2015 - 01:40
at 3.46 after squeezing the belt in on the cone.. the squeeze is uneven.. isn't it.. cuz beltbuckle(?)
6th December 2015 - 01:42
5th November 2016 - 19:58
@falkon_x: Apologies for the delay in responding I don't get notified of any comments, so I'm going to more actively keep an eye on these.
Anyways, yes well spotted that is a slight problem which gets a simple fix a little later (moving the vertices back to 0 on the x axis), I decided to keep it in since if a model is created too perfectly you don't get to see how to step back and correct or see what problems can arise.
8th July 2016 - 11:25
I can't deselect only one face, it's deselected two at once like on the video ( 6:30). What i do wrong ?
5th November 2016 - 20:01
@poljak7777: hi! When deselecting in face mode we need to aim for the little dot at the centre of each face, I stop just before the other dot on the other face to not deselect that too.
Hope that makes sense! :) Aidy.
9th January 2017 - 07:32
is there a way I can download all the tutorials at once? or do I have to do it individually, just incase I forget how to do something.
9th January 2017 - 11:53
@fraznofire308: Currently bulk download is not possible, sorry about that! We are working on it.
9th January 2017 - 22:36
@fsiddi: ok thanks