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Course

Blender Motion Graphics

insert_drive_file Course Overview
Trailer keyboard_arrow_down
  1. 01

    Trailer - Blender Motion Graphics

    lock_open
Intro & Reference Videos keyboard_arrow_down
  1. 01

    Intro Video (Watch this first!)

    lock_open
  2. 02

    Workflow Reference (Blenderman)

  3. 03

    Techniques Reference

Workflow 01: Setup & Previz keyboard_arrow_down
  1. 01

    01a Setup & Previz: FPS & Resolution

  2. 02

    01b Setup & Previz: Linking Assets for Fast Production

Workflow 02: Camera Control & Basic Cinematography keyboard_arrow_down
  1. 01

    02a Camera Control & Basic Cinematography: Basic Camera Movement & Cinematography

  2. 02

    02b Camera Control & Basic Cinematography: Quick Camera Rig

Workflow 03: Creating the Look keyboard_arrow_down
  1. 01

    03a Creating the Look: Creating Interesting Lighting with Basic Techniques

  2. 02

    03b Creating the Look: Procedural Mesh Effects with Modifiers

  3. 03

    03c Creating the Look: Shading with Modifiers

  4. 04

    03d Creating the Look: Creative Color Management

Workflow 04: Title Workflow keyboard_arrow_down
  1. 01

    04a Title Workflow: Quick Basic Titles

  2. 02

    04b - Dynamic Text Rig

  3. 03

    04c - Shading the Titles

Workflow 05: Rendering the Project keyboard_arrow_down
  1. 01

    05a - GI & Clamping

  2. 02

    05b - CPU vs GPU Rendering

  3. 03

    05c - Batch & Farm Rendering

Workflow 06: Compositing & Finishing keyboard_arrow_down
  1. 01

    06a - Basic Compositing Tricks

  2. 02

    06b - Creating Extra Elements

  3. 03

    06c - Finalizing the Edit

Technique 01: Tech Tunnel keyboard_arrow_down
  1. 01

    T01a - Advanced Modifier Modeling

  2. 02

    T01b - Shader Detailing

Technique 02: UI / Hologram keyboard_arrow_down
  1. 01

    T02a - More Modifier Modeling

  2. 02

    T02b - Particle Scattering

  3. 03

    T02c - Shading & Scene Breakdown

Technique 03: Particles Emitting Particles keyboard_arrow_down
  1. 01

    T03a - Particleception

  2. 02

    T03b - Managing Large Simulations

Technique 04: Tracing Particle Trails keyboard_arrow_down
  1. 01

    T04a - Particle Tracing

  2. 02

    T04b - Trail Variations

Source Files keyboard_arrow_down
  1. insert_drive_file

    Blenderman Previz Assets

  2. insert_drive_file

    Blenderman Source Files

  3. insert_drive_file

    Technique Shots Source Files

Renders keyboard_arrow_down
  1. insert_drive_file

    Blenderman Renders (Pt. 1)

  2. insert_drive_file

    Blenderman Renders (Pt. 2)

  3. insert_drive_file

    Blenderman Renders (Pt. 3)

  4. insert_drive_file

    Technique Renders

Course

Blender Motion Graphics

insert_drive_file Course Overview
Trailer keyboard_arrow_down
  1. 01

    Trailer - Blender Motion Graphics

    lock_open
Intro & Reference Videos keyboard_arrow_down
  1. 01

    Intro Video (Watch this first!)

    lock_open
  2. 02

    Workflow Reference (Blenderman)

  3. 03

    Techniques Reference

Workflow 01: Setup & Previz keyboard_arrow_down
  1. 01

    01a Setup & Previz: FPS & Resolution

  2. 02

    01b Setup & Previz: Linking Assets for Fast Production

Workflow 02: Camera Control & Basic Cinematography keyboard_arrow_down
  1. 01

    02a Camera Control & Basic Cinematography: Basic Camera Movement & Cinematography

  2. 02

    02b Camera Control & Basic Cinematography: Quick Camera Rig

Workflow 03: Creating the Look keyboard_arrow_down
  1. 01

    03a Creating the Look: Creating Interesting Lighting with Basic Techniques

  2. 02

    03b Creating the Look: Procedural Mesh Effects with Modifiers

  3. 03

    03c Creating the Look: Shading with Modifiers

  4. 04

    03d Creating the Look: Creative Color Management

Workflow 04: Title Workflow keyboard_arrow_down
  1. 01

    04a Title Workflow: Quick Basic Titles

  2. 02

    04b - Dynamic Text Rig

  3. 03

    04c - Shading the Titles

Workflow 05: Rendering the Project keyboard_arrow_down
  1. 01

    05a - GI & Clamping

  2. 02

    05b - CPU vs GPU Rendering

  3. 03

    05c - Batch & Farm Rendering

Workflow 06: Compositing & Finishing keyboard_arrow_down
  1. 01

    06a - Basic Compositing Tricks

  2. 02

    06b - Creating Extra Elements

  3. 03

    06c - Finalizing the Edit

Technique 01: Tech Tunnel keyboard_arrow_down
  1. 01

    T01a - Advanced Modifier Modeling

  2. 02

    T01b - Shader Detailing

Technique 02: UI / Hologram keyboard_arrow_down
  1. 01

    T02a - More Modifier Modeling

  2. 02

    T02b - Particle Scattering

  3. 03

    T02c - Shading & Scene Breakdown

Technique 03: Particles Emitting Particles keyboard_arrow_down
  1. 01

    T03a - Particleception

  2. 02

    T03b - Managing Large Simulations

Technique 04: Tracing Particle Trails keyboard_arrow_down
  1. 01

    T04a - Particle Tracing

  2. 02

    T04b - Trail Variations

Source Files keyboard_arrow_down
  1. insert_drive_file

    Blenderman Previz Assets

  2. insert_drive_file

    Blenderman Source Files

  3. insert_drive_file

    Technique Shots Source Files

Renders keyboard_arrow_down
  1. insert_drive_file

    Blenderman Renders (Pt. 1)

  2. insert_drive_file

    Blenderman Renders (Pt. 2)

  3. insert_drive_file

    Blenderman Renders (Pt. 3)

  4. insert_drive_file

    Technique Renders

Intro & Reference Videos

Intro Video (Watch this first!)

3rd April 2017

info License: CC-BY

lock_open Free

Download (10.7 MB)
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Author

Midge Sinnaeve

Blender Motion Graphics

A quick overview of the Blender Motion Graphics course.

The tutorial videos are split up in to two types:

  • Workflow Videos: Videos focused around the production of a small motion graphics project (Blenderman)
  • Technique Videos: This content is focused more on a in-depth explanation for certain effects.

11 Comments

Join to comment publicly.

Philipp Rapp

5th April 2017 - 10:17

The course is looking great! Have you thought of doing a tutorial series about the "animation nodes" plugin at some point. It seems to be very powerful for motion graphics but hard to understand.

Midge Sinnaeve

5th April 2017 - 12:02

@rapppc: I thought about including it, but ended deciding against it. While it's an amazing tool, I don't feel confident enough with it myself yet to ensure good lessons. Maybe in the future though, once I've had more time with it. :)

Shaul Kedem

5th April 2017 - 11:51

Looking great! Coming from the outside it is difficult to understand where to start with the course. clicking the blender motion graphics logo lands you here: https://cloud.blender.org/p/motion-graphics/ and confuses the user. also, the navigation bar was closed so there was no way for me to get to the actual course start.

Midge Sinnaeve

5th April 2017 - 12:03

@shul: Hmm, that's odd. I'll keep an eye on it, thanks for letting me know.

Show more replies

Knut Einar Skjaer

23rd April 2017 - 08:36

@shul: I think I know what the problem is; I was very confused as well, so I opened it up in another browser (Firefox) where it all looked good. The difference was the navigation column on the left side; which when it's closed makes it very hard to navigate (!) and understand anything. At the bottom of the page, to the left, there is a little arrow ( << ) you can click on; this opens up the navigation bar, and problem should be solved. I suggest this bar should be open upon entering site, but can be closed if needed after entering the site ...

Shaul Kedem

24th April 2017 - 14:49

@knut-einar: right

Tristan Garner

19th September 2017 - 04:57

@mantissa:

Yeah I had the same problem. I would of thought clicking the browse button would let me see the course videos but it just takes you to the splash page unless you click the tiny little nav button at the bottom. Seems unhelpful.

Midge Sinnaeve

3rd October 2017 - 10:50

@Tristan Garner: Thanks for the feedback. I'll let the devs know when I get a chance, they're always happy to hear how things can be improved.

Shaishav Vashi

24th April 2017 - 08:29

Just finished the training now. This was such an awesome experience. Thanks a lot Mantissa!!!

Pieter Kitslaar

24th April 2017 - 10:56

Great videos. Learned a lot. Nice to see, so much can be achieved with a few object (and a lot of modifiers).

Shaul Kedem

5th April 2017 - 11:51

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