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02 - Camera Control & Basic Cinematography
3rd April 2017
An overview of basic camera control in Blender.
Learn how to use you camera more effectively to tell a story with your shot composition.
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14th October 2017 - 08:02
This has been very information dense and helpful so far
9th November 2018 - 16:57
I needed this explained this way so much! Thanks!
4th September 2020 - 09:57
Nice, thanks for the camera shortcuts!
7th June 2017 - 00:26
The model in the reference file is really small. I can't seem to get the camera to focus like the video is explaining.
10th June 2017 - 16:47
@lilgreasyelf: Which property are you using to control the depth of field, f-stop or radius?
15th July 2017 - 20:19
@mantissa: Thanks for the reply and help. Sorry I didn't see this until now. I've actually moved on/back to a different tutorial because I think this might be past my skill level right now. But when I get back here, I'll get back to you!
18th April 2018 - 06:47
I'm not sure how I can enable the depth of field on the final render. The camara have 80 focal lenght setting, the most distante objects is blured 3d view port but at the final render the depth of field doesn't seem's to work.
19th April 2018 - 06:17
@ald.lopez: I think you need to use the compositor. The post shows how.
21st April 2018 - 05:41
@Stephen Petersen: Thx thas was super useful
23rd June 2020 - 20:00
@2:43 you state that you have your camera's rotation set to rotate around the selected object. Where do you set that?
23rd July 2020 - 16:51
*@Never Before Studios* In the User Preferences, under Navigation enable "Orbit Around Selection"