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04 - Title Workflow
3rd April 2017
If you're looking to create more dynamic titles with text flying in, this is the video for you.
By splitting up the letters of your text and rigging them, you can add multiple layers of control to create smooth looking animations.
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19th April 2017 - 10:00
I was about to write that it would be nice to have a modifier for text objects that decomposed words into individual letters... but then I realized that is exactly what Animation Nodes can do. Sigh, I wish we had more nodes built into Blender.
19th April 2017 - 10:43
Oh no, now I can't choose a favorite technique tut!
22nd April 2017 - 15:49
@3pointedit: Glad you're enjoying them so much!
16th June 2017 - 14:43
how you rig the different element and create the box for the title !!! this part of the tutoria it s too fast and not really explain it s a pitty !
16th June 2017 - 19:27
@deniswolff2003: It's just a case of converting the text to a mesh (Alt+C) and then splitting the different parts up. Then I've just parented each letter to an empty. It's quite a boring process which is why I chose to leave it out. I would suggest you have a look at the production assets included, that way you can take apart the scene file and look how it's structured.
16th June 2017 - 20:59
@mantissa: ok thanks a lot !...
21st April 2020 - 23:16
Please when you are making tutorial it is a lot more effective if you build it explaining what you are doing not explaining a finished animation.