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Login Join Blender CloudTechnique 02: UI / Hologram
3rd April 2017
info License: CC-BYAuthor
Once you've created the separate elements, it's time to combine to them. Blender's particle system allows you to build complex looking assets very quickly by scattering them on other objects. Even animation can be used to add more detail to the particle system.
3 Comments
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Jaap Nauta
3rd November 2019 - 16:21
The video shows some random tricks and that is Ok but not what I hoped for. Particles are fundamental tools in motion graphics and because the usage of the particle system in blender is unconventional some fundamental explanation would help.
denis wolff
29th January 2020 - 08:10
hi when i play with size my collection appear on tob and bottom of my plane, how can i chnage that ?
Midge Sinnaeve
7th February 2020 - 15:54
*@denis wolff* Make sure your origin point and rotation are set up correctly. It's hard to figure out what exactly is going wrong from your description.