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Course

Blender Motion Graphics

insert_drive_file Course Overview
Trailer keyboard_arrow_down
  1. 01

    Trailer - Blender Motion Graphics

    lock_open
Intro & Reference Videos keyboard_arrow_down
  1. 01

    Intro Video (Watch this first!)

    lock_open
  2. 02

    Workflow Reference (Blenderman)

  3. 03

    Techniques Reference

Workflow 01: Setup & Previz keyboard_arrow_down
  1. 01

    01a Setup & Previz: FPS & Resolution

  2. 02

    01b Setup & Previz: Linking Assets for Fast Production

Workflow 02: Camera Control & Basic Cinematography keyboard_arrow_down
  1. 01

    02a Camera Control & Basic Cinematography: Basic Camera Movement & Cinematography

  2. 02

    02b Camera Control & Basic Cinematography: Quick Camera Rig

Workflow 03: Creating the Look keyboard_arrow_down
  1. 01

    03a Creating the Look: Creating Interesting Lighting with Basic Techniques

  2. 02

    03b Creating the Look: Procedural Mesh Effects with Modifiers

  3. 03

    03c Creating the Look: Shading with Modifiers

  4. 04

    03d Creating the Look: Creative Color Management

Workflow 04: Title Workflow keyboard_arrow_down
  1. 01

    04a Title Workflow: Quick Basic Titles

  2. 02

    04b - Dynamic Text Rig

  3. 03

    04c - Shading the Titles

Workflow 05: Rendering the Project keyboard_arrow_down
  1. 01

    05a - GI & Clamping

  2. 02

    05b - CPU vs GPU Rendering

  3. 03

    05c - Batch & Farm Rendering

Workflow 06: Compositing & Finishing keyboard_arrow_down
  1. 01

    06a - Basic Compositing Tricks

  2. 02

    06b - Creating Extra Elements

  3. 03

    06c - Finalizing the Edit

Technique 01: Tech Tunnel keyboard_arrow_down
  1. 01

    T01a - Advanced Modifier Modeling

  2. 02

    T01b - Shader Detailing

Technique 02: UI / Hologram keyboard_arrow_down
  1. 01

    T02a - More Modifier Modeling

  2. 02

    T02b - Particle Scattering

  3. 03

    T02c - Shading & Scene Breakdown

Technique 03: Particles Emitting Particles keyboard_arrow_down
  1. 01

    T03a - Particleception

  2. 02

    T03b - Managing Large Simulations

Technique 04: Tracing Particle Trails keyboard_arrow_down
  1. 01

    T04a - Particle Tracing

  2. 02

    T04b - Trail Variations

Source Files keyboard_arrow_down
  1. insert_drive_file

    Blenderman Previz Assets

  2. insert_drive_file

    Blenderman Source Files

  3. insert_drive_file

    Technique Shots Source Files

Renders keyboard_arrow_down
  1. insert_drive_file

    Blenderman Renders (Pt. 1)

  2. insert_drive_file

    Blenderman Renders (Pt. 2)

  3. insert_drive_file

    Blenderman Renders (Pt. 3)

  4. insert_drive_file

    Technique Renders

Course

Blender Motion Graphics

insert_drive_file Course Overview
Trailer keyboard_arrow_down
  1. 01

    Trailer - Blender Motion Graphics

    lock_open
Intro & Reference Videos keyboard_arrow_down
  1. 01

    Intro Video (Watch this first!)

    lock_open
  2. 02

    Workflow Reference (Blenderman)

  3. 03

    Techniques Reference

Workflow 01: Setup & Previz keyboard_arrow_down
  1. 01

    01a Setup & Previz: FPS & Resolution

  2. 02

    01b Setup & Previz: Linking Assets for Fast Production

Workflow 02: Camera Control & Basic Cinematography keyboard_arrow_down
  1. 01

    02a Camera Control & Basic Cinematography: Basic Camera Movement & Cinematography

  2. 02

    02b Camera Control & Basic Cinematography: Quick Camera Rig

Workflow 03: Creating the Look keyboard_arrow_down
  1. 01

    03a Creating the Look: Creating Interesting Lighting with Basic Techniques

  2. 02

    03b Creating the Look: Procedural Mesh Effects with Modifiers

  3. 03

    03c Creating the Look: Shading with Modifiers

  4. 04

    03d Creating the Look: Creative Color Management

Workflow 04: Title Workflow keyboard_arrow_down
  1. 01

    04a Title Workflow: Quick Basic Titles

  2. 02

    04b - Dynamic Text Rig

  3. 03

    04c - Shading the Titles

Workflow 05: Rendering the Project keyboard_arrow_down
  1. 01

    05a - GI & Clamping

  2. 02

    05b - CPU vs GPU Rendering

  3. 03

    05c - Batch & Farm Rendering

Workflow 06: Compositing & Finishing keyboard_arrow_down
  1. 01

    06a - Basic Compositing Tricks

  2. 02

    06b - Creating Extra Elements

  3. 03

    06c - Finalizing the Edit

Technique 01: Tech Tunnel keyboard_arrow_down
  1. 01

    T01a - Advanced Modifier Modeling

  2. 02

    T01b - Shader Detailing

Technique 02: UI / Hologram keyboard_arrow_down
  1. 01

    T02a - More Modifier Modeling

  2. 02

    T02b - Particle Scattering

  3. 03

    T02c - Shading & Scene Breakdown

Technique 03: Particles Emitting Particles keyboard_arrow_down
  1. 01

    T03a - Particleception

  2. 02

    T03b - Managing Large Simulations

Technique 04: Tracing Particle Trails keyboard_arrow_down
  1. 01

    T04a - Particle Tracing

  2. 02

    T04b - Trail Variations

Source Files keyboard_arrow_down
  1. insert_drive_file

    Blenderman Previz Assets

  2. insert_drive_file

    Blenderman Source Files

  3. insert_drive_file

    Technique Shots Source Files

Renders keyboard_arrow_down
  1. insert_drive_file

    Blenderman Renders (Pt. 1)

  2. insert_drive_file

    Blenderman Renders (Pt. 2)

  3. insert_drive_file

    Blenderman Renders (Pt. 3)

  4. insert_drive_file

    Technique Renders

Blender Motion Graphics

Workflow 06: Compositing & Finishing

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The last section of the workflow videos is all about compositing and finishing your edit. There's some simple compositing tricks you can use to add a little polish to your renders, combined with some final tweaks in your edit.

06a - Basic Compositing Tricks
8:00

06a - Basic Compositing Tricks

06b - Creating Extra Elements
5:24

06b - Creating Extra Elements

06c - Finalizing the Edit
5:55

06c - Finalizing the Edit

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