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Login Join Blender Cloud1 - Preparation & Head Sculpting
15th August 2019
info License: CC-BYAuthor
In this video we'll follow up on the previous lesson by looking up different types of references & inspirations, as well as giving the reasons why. Afterwards we'll create a collage of references to always be available on the side while you create the character.
17 Comments
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David OB
1st October 2019 - 04:24
Great video Julien I knew you were creative but this is mesmerizing.
Mark Stephen Gasoey
2nd February 2020 - 18:34
Summary of what kind of reference you should use. made this for myself as I think it's helpful in just any future project :)
Style Reference: (3D Animation School Characters, Movie Characters, Sculpts from movies)
Design Reference: (Actor Photos, Concept Art, Hairstyle, Clothing, etc.)
Technical Reference: (Polycount, Topology, Material Set-up)
Real Life Reference: (Expression Sheet, Fabric Behavior Anatomy Books, Take Real life photos of yourself)
David Kintu
27th March 2020 - 09:15
*@Mark Stephen Gasoey* what is a polycount reference?
Julien Kaspar
27th March 2020 - 10:19
*@David Kintu* It's how dense your topology needs to be. It refers to the total number of polygons (faces).
Here's an interesting example of 2 extreme opposites. We'll try to hit something in between for the course ;)
Abdul Fahim
18th April 2020 - 11:54
I am an animator by day and I always wanna learn sculpting as its so intuitive whenever I try to take ref from online or photos to learn and match but in the end its sucks. My real concern is when I take ref from online its always not the same parts of the same person in a different angle example am trying to learn how to do nose and I search online there are a lot of noses and from a lot of people how my suppose to learn with those different shapes??
Julien Kaspar
20th April 2020 - 11:10
*@Abdul Fahim* Even though there are various shapes to almost every human feature, there are always common elements between them. I can really recommend some anatomy books like these: https://anatomy4sculptors.com/collections/books?gclid=CjwKCAjwkPX0BRBKEiwA7THxiPOdnQAiI8zOPc3aaVgfSlrS4mIBXcCTAt7mqCi0GDxXQ-rbtjRgyRoCe64QAvD_BwE
They show a lot of simplified geometric shapes for how the body is commonly build.
Abdul Fahim
22nd April 2020 - 08:13
*@Julien Kaspar* thanks
keraatona
9th August 2020 - 17:18
i was able download pureref for free but then they said that they would be happy if donated so i gave them the last 1.5$ i got in my credit card and they started to thank me guys i feel so proud of my self
Julien Kaspar
10th August 2020 - 11:16
*@keraatona* Well done man! Always great to support the developers :D
keraatona
10th August 2020 - 11:59
*@Julien Kaspar* btw thanks for your great tutorial
and may i ask 2 things first i know that you said these characters will not work with vidio games is that because they are not riged? for me that is no proplom because i know how to rig characters but if that is not the reason then may i know what is it? seacond is there any advise for creating an anime styled character? agein thanks a lot for this tutorial it is great
Julien Kaspar
10th August 2020 - 16:55
*@keraatona* The character can work for video games but they are not going to be optimised for them. There are differences in the workflow, mainly in retopology & texturing. More about that in the retopology introduction.
I already saw some other people making anime characters and I can recommend not to make them too undefined. Anime characters are often pretty anatomically accurate except for the exaggerated eyes, nose & mouth, so don't let the flat coloring fool you :)
keraatona
10th August 2020 - 20:14
*@Julien Kaspar* thanks for anwsring me :)
Yermek Zakariyah
1st April 2020 - 22:12
PureRef is not free anymore
Julien Kaspar
2nd April 2020 - 00:55
*@Yermek Zakariyah* It is. You just have to set the price to 0.
Afolabi Samuel
11th April 2020 - 10:35
please i am having a problem downloading the pureref
Julien Kaspar
11th April 2020 - 12:11
*@Afolabi Samuel* I can't help if I don't know what the problem is ;)
shirtsdesignpro
11th April 2021 - 16:44
HI, is there a way to watch your course in one shot (not just in 5 minutes part or so, like a playlist with automatic play maybe? Great stuff anyway!Ty!