Rain - Character Development
7th August 2019info License CC-BY
Go and grab the .blend file here
These are the final expression tests that I sculpted for the character. The animation is achieved by blending between different shapekeys and rigging the objects with a 2-part bone chain for the head & neck.
These expression sculpts were made to test a wide range of emotions and functions to:
These expression tests then informed further tweaks and changes to the design. They with later be used as a blueprint for the pose library of the rig to animate the character.